Man in Blue BG

2. The Heritage of Technology

2. The Heritage of Technology

Sudan / Digital Systems / Interaction Design

© 2026

chinenyé

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© 2026

chinenyé

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What happens when design confronts the infrastructure of silence?

Initial Research

Statement of Intent

To develop a mobile storytelling app that uses hand drawn illustration, fragmentation, and interaction design to expose how digital infrastructure, internet shutdowns, surveillance networks, and content moderation algorithms is weaponised during conflict. The project centres the voices of civilians, journalists, and aid workers made invisible by deliberate digital suppression, and positions design not as a neutral communicator but as a critical investigative tool.


My research examines how digital systems function as instruments of control during conflict, using Sudan (2023–present) as a live case study. Games such as Orwell: Keeping an Eye On You and Do Not Feed the Monkeys simulate surveillance from the operator's perspective, revealing how social media data, private messages, and personal records are weaponised, and how monitoring produces self-censorship and digital fear. Nicholas de Pencier's Black Code (2016) demonstrates that internet shutdowns and state. controlled infrastructure are not failures of technology but deliberate acts of control. The Cleaners (2018) exposes how platform moderation systems suppress conflict documentation, removing footage from Sudan as "graphic violence" while failing to preserve evidence or protect users. Across these sources a consistent framework emerges: technology in conflict does not simply break down, it is actively reshaped into a system of visibility and erasure. If information systems are never neutral, what responsibility does a designer carry when representing them?

FIGURE 2: Assignment 2

Digital Industry Task

The internet, developed through ARPANET in the late 1960s and expanded into public infrastructure through the 1990s, was designed as a decentralised network resistant to disruption. It transformed work, communication, and the global flow of information permanently. However, the conflict in Sudan (2023 to present) exposes how this infrastructure can be weaponised: internet shutdowns, platform restrictions, and surveillance networks are deployed by state actors to control visibility and suppress dissent. This has direct implications for the nature of work journalists, aid workers, and civilians lose access to tools essential for documentation, coordination, and survival. Infrastructure is never neutral.

FIGURE 3 + FIGURE 4 : week 2 Independent Further Work

Reference:

de Pencier, N. (dir.) (2016) Black Code. [Documentary] Primitive Entertainment.

Deibert, R. (2020) Reset: Reclaiming the Internet for Civil Society. Toronto: Anansi.

Fictiorama Studios (2018) Do Not Feed the Monkeys. [Video game] Devolver Digital.

Osmotic Studios (2016) Orwell: Keeping an Eye on You. [Video game] Surprise Attack Games.

Riesewieck, M. and Horn, H. (dirs.) (2018) The Cleaners. [Documentary] Gebrueder Beetz Filmproduktion.


Canva link Below

Aims

The project aims to respond through the development of a mobile storytelling application that reflects these conditions through interaction.

Woman Orange BG
Woman Green Blur
Man Running

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(Weeks)

© 2026

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(Weeks)